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Senior Research Scientist
,
Adobe
2024–
Publications
(43)
Matrix row-column sampling for the many-light problem
ACM Transactions on Graphics · 2007
182
cited
Scalable Realistic Rendering with Many‐Light Methods
Eurographics · 2014
158
cited
Physical reproduction of materials with specified subsurface scattering
ACM Transactions on Graphics · 2010
143
cited
Direct-to-indirect transfer for cinematic relighting
ACM Transactions on Graphics · 2006
139
cited
Rendering glints on high-resolution normal-mapped specular surfaces
ACM Transactions on Graphics · 2014
115
cited
Virtual spherical lights for many-light rendering of glossy scenes
ACM Transactions on Graphics · 2009
109
cited
Discrete stochastic microfacet models
ACM Transactions on Graphics · 2014
105
cited
Position-normal distributions for efficient rendering of specular microstructure
ACM Transactions on Graphics · 2016
86
cited
Rendering specular microgeometry with wave optics
ACM Transactions on Graphics · 2018
86
cited
Position-free monte carlo simulation for arbitrary layered BSDFs
ACM Transactions on Graphics · 2018
69
cited
Combining global and local virtual lights for detailed glossy illumination
ACM Transactions on Graphics · 2010
56
cited
Progressive Light Transport Simulation on the GPU
ACM Transactions on Graphics · 2014
52
cited
Match
ACM Transactions on Graphics · 2020
51
cited
Differentiable Rendering of Neural SDFs through Reparameterization
ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia · 2022
47
cited
Tensor Clustering for Rendering Many‐Light Animations
Computer graphics forum (Print) · 2008
46
cited
Learning generative models for rendering specular microgeometry
ACM Transactions on Graphics · 2019
45
cited
NeuMIP
ACM Transactions on Graphics · 2021
44
cited
OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets
arXiv.org · 2020
42
cited
A Bayesian Inference Framework for Procedural Material Parameter Estimation
Computer graphics forum (Print) · 2019
39
cited
Interactive albedo editing in path-traced volumetric materials
TOGS · 2013
38
cited
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