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Disney Animation
Publications
(28)
JPEG-HDR: a backwards-compatible, high dynamic range extension to JPEG
SIGGRAPH Courses · 2005
174
cited
Topology-driven vectorization of clean line drawings
ACM Transactions on Graphics · 2013
127
cited
Subband encoding of high dynamic range imagery
SIGGRAPH Courses · 2004
100
cited
BetweenIT: An Interactive Tool for Tight Inbetweening
Computer graphics forum (Print) · 2010
95
cited
Ink-and-ray: Bas-relief meshes for adding global illumination effects to hand-drawn characters
TOGS · 2014
94
cited
Tapestry: A Dynamic Mesh-based Display Representation for Interactive Rendering
Rendering Techniques · 2000
88
cited
Smart Scribbles for Sketch Segmentation
Computer graphics forum (Print) · 2012
63
cited
Automatic shader level of detail
SIGGRAPH/EUROGRAPHICS Conference On Graphics Hardware · 2003
60
cited
The holodeck ray cache
ACM Transactions on Graphics · 1999
58
cited
TexToons: practical texture mapping for hand-drawn cartoon animations
International Symposium on Non-Photorealistic Animation and Rendering · 2011
50
cited
Model-based reconstruction for creature animation
Symposium on Computer Animation · 2002
36
cited
Temporal noise control for sketchy animation
International Symposium on Non-Photorealistic Animation and Rendering · 2011
26
cited
2D Shape Decomposition and the Automatic Generation of Hierarchical Representations
International journal of shape modeling · 1998
20
cited
Simulating Rapunzel's hair in Disney's Tangled
International Conference on Computer Graphics and Interactive Techniques · 2010
15
cited
Tapestry: an efficient mesh-based display representation for interactive rendering
2001
7
cited
Simulating wind effects on cloth and hair in Disney's Frozen
SIGGRAPH Talks · 2014
6
cited
The Holodeck interactive ray cache
International Conference on Computer Graphics and Interactive Techniques · 1999
6
cited
Art-directable procedural vegetation in disney's zootopia
SIGGRAPH Talks · 2016
5
cited
Hierarchical controls for art-directed hair at Disney
SIGGRAPH Talks · 2018
4
cited
Per-pixel smooth shader level of detail
International Conference on Computer Graphics and Interactive Techniques · 2003
4
cited
Show all 28 papers →
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Maryann Simmons | Researcher Profile | Sotabase | Sotabase