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Career
·
Research Scientist
,
Apple
2023–
·
PhD in Computer Science
,
UC Berkeley
2022–
Publications
(13)
Swire: Sketch-based User Interface Retrieval
International Conference on Human Factors in Computing Systems · 2019
140
cited
T-SNE-CUDA: GPU-Accelerated T-SNE and its Applications to Modern Data
Symposium on Computer Architecture and High Performance Computing · 2018
101
cited
GPU accelerated t-distributed stochastic neighbor embedding
J. Parallel Distributed Comput. · 2019
76
cited
UMLAUT: Debugging Deep Learning Programs using Program Structure and Model Behavior
International Conference on Human Factors in Computing Systems · 2021
55
cited
PLay: Parametrically Conditioned Layout Generation using Latent Diffusion
International Conference on Machine Learning · 2023
44
cited
Creating User Interface Mock-ups from High-Level Text Descriptions with Deep-Learning Models
arXiv.org · 2021
26
cited
Scones: towards conversational authoring of sketches
International Conference on Intelligent User Interfaces · 2020
26
cited
Sketchforme: Composing Sketched Scenes from Text Descriptions for Interactive Applications
ACM Symposium on User Interface Software and Technology · 2019
25
cited
Enabling multi-modal search for inspirational design stimuli using deep learning
Artificial intelligence for engineering design, analysis and manufacturing · 2022
14
cited
An Early Rico Retrospective: Three Years of Uses for a Mobile App Dataset
Human–Computer Interaction Series · 2021
9
cited
Apple Intelligence Foundation Language Models: Tech Report 2025
arXiv.org · 2025
7
cited
SCRAM: Simple Checks for Realtime Analysis of Model Training for Non-Expert ML Programmers
CHI Extended Abstracts · 2020
7
cited
Multi-Modal Search for Inspirational Examples in Design
Volume 6: 33rd International Conference on Design Theory and Methodology (DTM) · 2021
4
cited
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