Sotabase

Career

· Professor of Digital Media & Artificial Intelligence, Massachusetts Institute of Technology (MIT)2010–
· Faculty in the Digital Media Program, Georgia Institute of Technology2007–2010
· B.F.A. in Art (electronic and time-based media), Carnegie Mellon University
· B.S. in Logic and Computation, Carnegie Mellon University
· Master's degree in Interactive Telecommunication, New York University
· Ph.D. in Computer Science and Cognitive Science, University of California, San Diego

Publications (160)

Indigenous Protocol and Artificial Intelligence Position Paper
2020
93
cited
Agency Play: Dimensions of Agency for Interactive Narrative Design
AAAI Spring Symposium: Intelligent Narrative Technologies II · 2009
76
cited
International Conference on Human Factors in Computing Systems · 2018
47
cited
Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation
2005
38
cited
Slant: A Blackboard System to Generate Plot, Figuration, and Narrative Discourse Aspects of Stories
ICCC · 2013
38
cited
35
cited
Style as a Choice of Blending Principles
AAAI Technical Report · 2004
35
cited
2017 5th International Conference on Future Internet of Things and Cloud Workshops (FiCloudW) · 2017
33
cited
Toward a Theory of Critical Computing; The Case of Social Identity Representation in Digital Media Applications
2009
32
cited
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play · 2015
29
cited
Daydreaming with Intention: Scalable Blending-Based Imagining and Agency in Generative Interactive Narrative
AAAI Spring Symposium: Creative Intelligent Systems · 2008
27
cited
IEEE Conference on Computational Intelligence and Games · 2015
27
cited
Walking Blues Changes Undersea : Imaginative Narrative in Interactive Poetry Generation with the GRIOT System
2006
26
cited
Mazzy: A STEM Learning Game
International Conference on Foundations of Digital Games · 2015
23
cited
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play · 2018
21
cited
Revealing Social Identity Phenomena in Videogames with Archetypal Analysis
2015
19
cited
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