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Career
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Staff Researcher
,
Figma
2022–
·
Software Engineer
,
Qualcomm
2014–
·
Research Intern
,
Microsoft
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Research Intern
,
Snap
Publications
(18)
AlterWear: Battery-Free Wearable Displays for Opportunistic Interactions
International Conference on Human Factors in Computing Systems · 2018
60
cited
HäirIÖ: Human Hair as Interactive Material
International Conference on Tangible, Embedded, and Embodied Interaction · 2018
42
cited
AllTogether: Effect of Avatars in Mixed-Modality Conferencing Environments
Symposium on Human-Computer Interaction for Work · 2022
35
cited
Illumination Aesthetics: Light as a Creative Material within Computational Design
International Conference on Human Factors in Computing Systems · 2017
33
cited
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures
ACM Symposium on User Interface Software and Technology · 2021
22
cited
Towards Creative Version Control
Proc. ACM Hum. Comput. Interact. · 2022
22
cited
Guardians of Practice: A Contextual Inquiry of Failure-Mitigation Strategies within Creative Practices
Conference on Designing Interactive Systems · 2018
21
cited
Fox Squirrels Match Food Assessment and Cache Effort to Value and Scarcity
PLoS ONE · 2014
20
cited
Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
International Conference on Human Factors in Computing Systems · 2022
19
cited
Kaleidoscope: A Reflective Documentation Tool for a User Interface Design Course
International Conference on Human Factors in Computing Systems · 2023
16
cited
Creative and Motivational Strategies Used by Expert Creative Practitioners
Creativity & Cognition · 2022
14
cited
Expanding the Design Space for Technology-Mediated Theatre Experiences
Conference on Designing Interactive Systems · 2021
12
cited
Beyond Audio: Towards a Design Space of Headphones as a Site for Interaction and Sensing
Conference on Designing Interactive Systems · 2023
10
cited
A Conversation with Actuators: An Exploratory Design Environment for Hybrid Materials
International Conference on Tangible, Embedded, and Embodied Interaction · 2019
8
cited
Friendscope: Exploring In-the-Moment Experience Sharing on Camera Glasses via a Shared Camera
Proc. ACM Hum. Comput. Interact. · 2021
4
cited
Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time
International Conference on Human Factors in Computing Systems · 2023
3
cited
Between Technology and Nature : Blurring Boundaries in Outdoor HCI
2018
PREPRINT: Found Object Puppeteering as a Tool for Rapid Movement Sketching in 3D Animation
arXiv.org · 2022
Sotabase
Molly Nicholas | Researcher Profile | Sotabase | Sotabase