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Career
·
Researcher
,
Georgia Tech Graphics Lab
2024–
·
Software Engineer
,
BigBox VR
·
PhD Student
,
Georgia Institute of Technology
·
Senior Software Engineer
,
Microsoft (Mojang Studios)
·
Software Engineer
,
Riot Games
Publications
(9)
Collaboration versus competition: Design and evaluation of mechanics for games with a purpose
International Conference on Foundations of Digital Games · 2014
37
cited
Reward Systems in Human Computation Games
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play · 2016
36
cited
Synthesis of concurrent object manipulation tasks
ACM Transactions on Graphics · 2012
31
cited
Evaluating singleplayer and multiplayer in human computation games
International Conference on Foundations of Digital Games · 2017
27
cited
Program synthesis as a generative method
International Conference on Foundations of Digital Games · 2017
12
cited
A framework for exploring and evaluating mechanics in human computation games
International Conference on Foundations of Digital Games · 2017
11
cited
The 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
2018
7
cited
A Programming Model for Boss Encounters in 2D Action Games
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2021
6
cited
Sotabase
Kristin Siu | Researcher Profile | Sotabase | Sotabase