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Career
·
Senior Software Engineer
,
NVIDIA
2021–
·
PhD in Computer Science
,
Stanford University
2013–2019
·
B.S. in Computer Science
,
Grove City College
2005–2009
·
Research & Development Engineer II
,
Industrial Light & Magic
Publications
(8)
Codimensional surface tension flow on simplicial complexes
ACM Transactions on Graphics · 2014
59
cited
Codimensional non-Newtonian fluids
ACM Transactions on Graphics · 2015
48
cited
Real-Time Interactive Tree Animation
IEEE Transactions on Visualization and Computer Graphics · 2018
36
cited
Ray tracing visualization toolkit
ACM Symposium on Interactive 3D Graphics and Games · 2012
15
cited
Three Dimensional Reconstruction of Botanical Trees with Simulatable Geometry
Proceedings of the ACM on Computer Graphics and Interactive Techniques · 2018
3
cited
Bolt: Clothing Virtual Characters at Scale
arXiv.org · 2025
Collection of correspondence from the artist, E. B. Quigley.
1950
Tree animation and modeling via analytic simulation and image-based reconstruction
2019
Sotabase
Ed Quigley | Researcher Profile | Sotabase | Sotabase